≈between sets.
The connection / 03

Shape.
Flow. Feel.

A board is a set of design decisions you can stand on. Geometry meets water, speed, and a moving human.

Change one dimension.

Keep a board’s length fixed at 72 inches. Adjust its width and watch the outline change. This is a geometry sketch, not a board-design simulator.

Length-to-width ratio: 3.60
Bounding rectangle: 1440 in²

The rectangle is larger than the actual planform area. Thickness, volume, rocker, and rider are outside this model.

Four places to get curious.

Rails / the edge that meets the water

Compare a rounded cross-section with a sharper edge. How might contact with the water change as you tilt the board?

Rocker / the curve from nose to tail

A side profile reveals a different geometry from the top view. Sketch two profiles and think about how much of each might meet the water as a rider shifts weight.

Concavity / the shape underneath

Slice an imagined board across its width. Flat, concave, and convex surfaces produce different cross-sections. What would you need to measure to test their effect?

Fins / small shapes, complicated flow

Fin geometry and angle affect forces in moving water. Research uses both controlled measurements and simulations; a single dimension cannot tell us how a whole board will feel.

The best experiment changes one thing at a time and records the conditions. “This feels better” becomes more useful when you can say: for whom, in what waves, and during which maneuver?

Back to the ocean ↗